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A model for games and literacy
Digital Games: Literacy in action is the result of a wide-ranging investigation into the educational possibilities involved in young people's games.
History
Title of book
Digital games: literacy in actionSeries
AATE Interface SeriesChapter number
2Pagination
12 - 22Publisher
Wakefield PressPlace of publication
Kent Town, S. Aust.ISBN-13
9781743051276Language
engPublication classification
B1.1 Book chapter; B Book chapterCopyright notice
2012, Australian Association for the Teaching of EnglishExtent
15Editor/Contributor(s)
C Beavis, J O'Mara, L McNeiceUsage metrics
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