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Honeybee: a programming framework for mobile crowd computing

chapter
posted on 2013-01-01, 00:00 authored by Niroshinie FernandoNiroshinie Fernando, Seng LokeSeng Loke, W Rahayu
Although smartphones are increasingly becoming more and more powerful, enabling pervasiveness is severely hindered by the resource limitations of mobile devices. The combination of social interactions and mobile devices in the form of ‘crowd computing’ has the potential to surpass these limitations. In this paper, we introduce Honeybee; a crowd computing framework for mobile devices. Honeybee enables mobile devices to share work, utilize local resources and human collaboration in the mobile context. It employs ‘work stealing’ to effectively load balance tasks across nodes that are a priori unknown. We describe the design of Honeybee, and report initial experimental data from applications implemented using Honeybee.

History

Title of book

Mobile and ubiquitous systems: computing, networking, and services

Volume

120

Series

Lecture notes of the institute for computer sciences, social informatics and telecommunications engineering

Chapter number

19

Pagination

224 - 236

Publisher

Springer

Place of publication

Berlin, Germany

ISSN

1867-8211

eISSN

1867-822X

ISBN-13

978-3-642-40237-1

Language

eng

Publication classification

B Book chapter; B1.1 Book chapter

Copyright notice

2013, ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering

Extent

23

Editor/Contributor(s)

K Zheng, M Li, H Jiang

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