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Automating the creation of 3D animation from annotated fiction text

conference contribution
posted on 2008-01-01, 00:00 authored by K Glass, Shaun BangayShaun Bangay
This paper describes a strategy for automatically converting fiction text into 3D animations. It assumes the existence of fiction text annotated with avatar, object, setting, transition and relation annotations, and presents a transformation process that converts annotated text into quantified constraint systems, the solutions to which are used in the population of 3D environments. Constraint solutions are valid over temporal intervals, ensuring that consistent dynamic behaviour is produced. A substantial level of automation is achieved, while providing opportunities for creative manual intervention in animation process. The process is demonstrated using annotated examples drawn from popular fiction text that are converted into animation sequences, confirming that the desired results can be achieved with only high-level human direction.

History

Event

International Association for Development of the Information Society (2008 : Amsterdam, The Netherlands )

Pagination

3 - 10

Publisher

IADIS Press

Location

Amsterdam, The Netherlands

Place of publication

[Amsterdam, The Netherlands]

Start date

2008-07-24

End date

2008-07-26

ISBN-13

9789728924638

Language

eng

Publication classification

E1.1 Full written paper - refereed

Copyright notice

2008, IADIS

Title of proceedings

IADIS 2008 : Proceedings of the International Conference on Computer Graphics and Visualization 2008

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