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Identifying annotations for adventure game generation from fiction text
conference contribution
posted on 2010-01-01, 00:00 authored by R Berkland, Shaun BangayShaun BangayRecent advancements in Text-to-Scene research have lead to the development of systems which automatically extract key concepts from the text of a fiction book and generate computer animated movies depicting the story. Extracting such annotations from raw fiction text is a laborious process and so in this work we evaluate appropriate candidates to serve as the basis for the required annotations for generating interactive virtual worlds.
We validate our choice by generating adventure games: inter-active virtual worlds which create a stylized representation of the environment described in the text, populate it with characters related to the story and define game goals related to the plot of the fiction story. Our prototype produces a fully playable game, making use of an existing open-source game engine.
The process is evaluated using user tests in which participants are asked to measure the accuracy with which the game represents the events, characters and goals described in the story. The response indicates that the chosen annotation set is sufficient to define a game that is a plausibly acceptable representation of the text.
We validate our choice by generating adventure games: inter-active virtual worlds which create a stylized representation of the environment described in the text, populate it with characters related to the story and define game goals related to the plot of the fiction story. Our prototype produces a fully playable game, making use of an existing open-source game engine.
The process is evaluated using user tests in which participants are asked to measure the accuracy with which the game represents the events, characters and goals described in the story. The response indicates that the chosen annotation set is sufficient to define a game that is a plausibly acceptable representation of the text.
History
Event
South African Institute for Computer Scientists and Information Technologists. Conference (2010 : Bela Bela, South Africa)Pagination
19 - 28Publisher
Association for Computing MachineryLocation
Bela Bela, South AfricaPlace of publication
New York, N. Y.Publisher DOI
Start date
2010-10-11End date
2010-10-13ISBN-13
9781605589503Language
engPublication classification
E1.1 Full written paper - refereedCopyright notice
2010, ACMTitle of proceedings
SAICSIT 2010 : Fountains of computing research : Proceedings of the 2010 annual research conference of the South African Institute for Computer Scientists and Information TechnologistsUsage metrics
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