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Evaluating mobile games for diabetes education
conference contribution
posted on 2023-01-27, 04:19 authored by N Baghaei, D Nandigam, J Casey, A Direito, Ralph MaddisonRalph MaddisonMobile games can be effective, evidence-based, and motivating tools for the promotion of children's health. Traditional method for diabetic education relies heavily on written materials and there is only a limited amount of resources targeted at educating diabetic children. In our earlier work, we proposed a novel approach for designing computer games aimed for educating children with diabetes. In this paper, we apply our game design to a mobile Android game (Mario Brothers). We also introduce two heuristics that are specifically designed for evaluating the mobile game, by adapting traditional usability heuristics. The results of a preliminary evaluation study, conducted for a week, showed that the children found the game engaging and believed that it would have added educational value.
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Pagination
521 - 526ISBN-13
9784990801496Publication classification
E1.1 Full written paper - refereedTitle of proceedings
Doctoral Student Consortium (DSC) - Proceedings of the 23rd International Conference on Computers in Education, ICCE 2015Usage metrics
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