Deakin University
Browse
gaskin-integratedphysical-2004.pdf (95.4 kB)

Integrated physical education model

Download (95.4 kB)
journal contribution
posted on 2004-01-01, 00:00 authored by A Martin, Cadeyrn GaskinCadeyrn Gaskin
This paper focuses on an Integrated Physical Education Model that links the cyclical model of experiential learning (Kolb, 1971, 1979), the Complete 4MAT System (McCarthy, 1980), and Teaching Games for Understanding (Bunker & Thorpe, 1982). Understanding the similarities between experiential learning and a games-based approach to teaching games may help physical educators to design and to facilitate more beneficial lessons for their students. Key outcomes of successful physical education are students that have the ability to make successful decisions on the field and have awareness of both technical and tactical aspects of games. This discussion of an integrated approach involves playing games, emphasises active involvement, and encourages student decision-making.

History

Journal

Journal of physical education New Zealand

Volume

37

Pagination

61 - 69

Publisher

Physical Education New Zealand

Location

Wellington, N.Z.

ISSN

1172-5958

Language

eng

Notes

Every reasonable effort has been made to ensure that permission has been obtained for items included in Deakin Research Online. If you believe that your rights have been infringed by this repository, please contact drosupport@deakin.edu.au

Publication classification

C1.1 Refereed article in a scholarly journal; C Journal article

Copyright notice

2004, Physical Education New Zealand

Usage metrics

    Research Publications

    Categories

    No categories selected

    Keywords

    Exports

    RefWorks
    BibTeX
    Ref. manager
    Endnote
    DataCite
    NLM
    DC