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The development of a generic framework for the implementation of a cheap, component-based virtual video-conferencing system
We address the problem of virtual-videoconferencing. The proposed solution is effected in terms of a generic framework based on an in-house Virtual Reality system. The framework is composed of a number of distinct components: model acquisition, head tracking, expression analysis, network transmission and avatar reconstruction. The framework promises to provide a unique, cheap, and fast system for avatar construction, transmission and animation. This approach affords a conversion from the traditional video stream approach to the management of an avatar remotely and consequently makes minimal demands on network resources.
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South African computer journalVolume
25Issue
24Pagination
185 - 193Publisher
Computer Society of South AfricaLocation
Johannesburg, South AfricaISSN
1015-7999Language
engPublication classification
C1.1 Refereed article in a scholarly journalUsage metrics
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