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Ubiquitous multicore (UM) methodology for multimedia

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journal contribution
posted on 2009-01-01, 00:00 authored by Ashley Chonka, Wanlei Zhou, Leanne NgoLeanne Ngo, Yang Xiang
For more than a decade now, multimedia developers have usually "ride the waves", so to speak, with the coming of each generation of microprocessors, which allows their applications, designs and programs to usually running more proficiently, efficiently and effectively. This so-called "free" ride seems to be coming to an end, with results of increases clock speeds, the widening of the gap in processor and memory performance, and the tradeoffs that are needed to meet the former two points, with the new multi-core systems. In this paper, we build upon our previous work within multi-core systems, by proposing a ubiquitous multi-core (UM) design. The goal of such a framework is help researchers to plan and implement their multimedia applications so they can take advantage of speed up computations of multi-core systems and allow real-time multimedia. As our experiments show, our UM system increases performance speeds at an average of 100%, with the average execution cost of 1.4ms, showing that multimedia can use multi-core resources efficiently and effectively.

History

Journal

International Journal of Multimedia and Ubiquitous Engineering

Volume

4

Issue

2

Pagination

145 - 156

Publisher

Science and Engineering Research Support Centre

Location

Ojung-Dong, Republic of Korea

ISSN

1975-0080

Language

eng

Publication classification

C1.1 Refereed article in a scholarly journal; C Journal article

Copyright notice

2009, Science & Engineering Research Support Centre (SERSC )

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